Lumiverse · DOF Simulation · Practical optics guide · Updated October 6, 2026

Depth of field explained: aperture, focus and blur.

Depth of field is not a fixed property of a lens. It changes with focal length, aperture, focus distance, sensor format, and the amount of enlargement a final image receives. This guide explains what the simulator shows, what its numbers mean, and where a real photograph can differ.

What depth of field means

Only one distance is exactly in focus on the sensor. Objects in front of and behind that distance form small circles instead of points. Those circles look acceptably sharp when they stay below a chosen circle of confusion (CoC). The near and far limits shown by the simulator are therefore a practical sharpness convention, not a hard optical boundary.

A smaller aperture (a larger f-number such as f/8) narrows the cone of light and reduces those circles. Focusing farther away also increases the sharp range. A wider aperture such as f/1.8 produces a shallower range at the same distance, which can separate a subject from the background.

How to use the simulator

1. Start with the camera and lens

Select a camera and a compatible lens first. The camera sensor dimensions affect field of view and the default CoC. Zoom lenses use an intermediate focal length so you can explore a useful range instead of only the endpoints. Each catalog entry links to a manufacturer source and includes the date it was checked.

2. Set the subject and background distances

Focus distance is the camera-to-subject distance. Background distance is the camera-to-background distance. Keeping a background far behind the subject usually increases visible separation, but the amount of blur also depends on focal length and framing. Use the depth overlay to see how each illustrated plane is treated.

3. Compare aperture choices

Move the aperture slider from a small f-number to a larger one. The preview and the calculated near/far limits update together. The comparison feature can pin one setup so you can compare two apertures, lenses, or focus distances without relying on memory.

What the calculations include

The numerical model uses paraxial thin-lens geometry. It derives hyperfocal distance, magnification, field of view, near and far DOF limits, and the blur diameter for the selected background. The default CoC is based on the sensor diagonal divided by 1500, a transparent educational convention that can be changed in Advanced controls.

Depth model scenery is split into discrete object planes. Each plane receives its own calculated defocus circle, while point lights use an aperture-shaped footprint for an illustrative bokeh result. The Airy-disk value is an estimate at 550 nm; it helps show why very small apertures can trade depth of field for diffraction softness.

These calculations are intentionally inspectable rather than pretending to reproduce a particular camera's JPEG engine. The preview is a teaching aid, not a measurement instrument.

Why a real photograph may look different

Quick experiments

For a portrait, choose an 85 mm lens, focus on the subject, and move the background farther away. Then compare f/1.8 with f/5.6. For a landscape, try a wide lens and focus farther away, then inspect the hyperfocal result. Finally, use the same framing with different sensor formats: the field of view and the acceptable CoC change, so “the same f-number” does not guarantee the same visual result.

Frequently asked questions

Does a full-frame camera always have less depth of field?

No. Depth of field comparisons depend on the framing, focal length, aperture, focus distance, and output criterion. A larger sensor often uses a longer focal length to keep the same framing, which can change the result. Compare matched setups rather than sensor labels alone.

Is the far limit always finite?

No. At or beyond the hyperfocal distance, the calculated far limit can extend to infinity. The result panel marks that open-ended range instead of inventing a finite distance.

Why does the photo mode not become sharper at f/16?

Photo mode uses a finished image without a depth map. It can illustrate composition and overall softness, but it cannot recover detail hidden by the original image or apply a physically separate blur to every object. Use Depth model when you want to study per-plane blur.

Educational note: Use the simulator to form a shooting plan, then confirm the result through your camera's viewfinder or a test frame. The displayed values are calculated estimates, not a guarantee of focus for every viewing condition.